With Phaser, we can build 2D games with nothing but HTML, CSS and JavaScript. It uses many HTML5 APIs like Canvas, WebGL, Audio, Gamepad, etc and adds some helpful logic like managing the game loop and providing us with physics engines. The game loop is processing the input, updating the position of Megaman and rendering those changes many times in one second. You can use your joystick to move Megaman, and press a button to jump or shoot. When the game starts you are in control of Megaman in a world with platforms, enemies and a particular song for that level. That setup usually happens during the loading screen. After sifting through the menu to start a level, the game decides where to place platforms and loads the music to be played.
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Let's see how the game loop works in a game like Megaman. After setting up our game world, we enter the game loop which performs the following tasks:
![how to remove something phaser 3.0 how to remove something phaser 3.0](https://gamedevacademy.org/wp-content/uploads/2018/04/2018-04-18_2046.png)
The Game LoopĪll games run within a loop. You will need to be comfortable with JavaScript functions and objects. This tutorial contains some very basic HTML and CSS. We'll use Phaser to create a Breakout clone, a version of the classic and everlasting Atari game release in 1976. The best way to master game development is to make games. Phaser is a popular game framework that enables us to quickly build games for the web. The HTML5 spec introduced many APIs to enable game development on the web, allows our games to reach many users on differing computing devices.
How to remove something phaser 3.0 install#
When thinking of creating games, we usually think of an application to install and play on our computers or consoles.
![how to remove something phaser 3.0 how to remove something phaser 3.0](https://i.ytimg.com/vi/dm52-DpAG2M/maxresdefault.jpg)
Game development is a unique branch of software development that can be as rewarding as it complex.